Simple Animation #2
Script
simpleAnimation2.fx
import javafx.animation.KeyFrame;
import javafx.animation.Timeline;
import javafx.scene.Scene;
import javafx.scene.image.Image;
import javafx.scene.image.ImageView;
import javafx.stage.Stage;
import javafx.scene.control.Button;
var x: Integer = 0;
var timeline = Timeline {
// set INDEFINITE to repeat eternally
repeatCount: Timeline.INDEFINITE
keyFrames: [
KeyFrame {
time: 0s
values: x => 0
},
KeyFrame {
time: 2s
values: x => 710
}
]
};
Stage {
title: "Simple Animation Sample"
scene: Scene {
width: 600
height: 100
content: [
ImageView {
translateX: bind x
x: -110
y: 45
image: Image {
url: "{__DIR__}car.png"
}
},
Button {
var running = false;
layoutX: 270
layoutY: 10
text: bind if (running) "Stop" else "Start"
action: function() {
if (running) {
// pause the animation, if animating
timeline.pause();
running = false;
} else {
// resume the animation, if pausing
timeline.play();
running = true;
}
}
}
]
}
}